Refine Search
  • Newest First
  • commented
  • 372 decks

330.47 4 testplaying 1 comments
Added Dear My Sister cards. Changes from v2: Level 1 is lower-power (2x 1/0 7500 beaters and 1/0 6500 removed) in favor of the new blind-stock maybe-draw cx combo and anti-0-costs. 1/0 backups removed since I apparently don't know how to play backups anyway. Endgame has been significantly modified. Instead of relying on two different cx combos and lots of draw, relies on one cx combo and STILL lots of draw. Hopefully more stock + equal draw will allow for a consistent level 3. Since all CXs are CX-salvage-triggers, should be able to get the Lv3 CX + combo easier. In addition, the new LV2 allows for heal. Replaced the early-play reverser with anti-early play backup, since less cards are needed in hand since "Modern Artist" Chino is gone. However, it doesn't combo with my level-boosting abilities, so it might be switched back if I have difficulty reversing at LV2/3. COPY FROM /deck/34134/
246.83 9 testplaying 1 comments
A deck I run at locals.
333.20 5 testplaying 1 comments
Can't decide on which cx combo to cut.
219.63 5 testplaying 1 comments
My take on a Joker build. Let me know if there's any changes I need to make.
575.84 12 testplaying 1 comments
COPY FROM /deck/63434/
768.57 10 testplaying 1 comments
449.63 12 testplaying 1 comments
Pasta take on the Roselia mono blue
256.26 45 testplaying 1 comments
Red Green build that abuses stock. This deck is solid but people would prefer other builds obviously. Try it out make your own twist if needed
account_circleJulio C.
403.58 17 testplaying 1 comments
A Good P5 deck if i say so myself
account_circleAlex V.
272.55 18 testplaying 6 comments
Version 1.0for testing
1092.52 22 testplaying 1 comments
account_circleHank hill
20 testplaying 1 comments