Refine Search
  • Newest First
  • Audri
  • 17 decks

Audri's Decks

8 Standby cards to get as much out as you can early
check_circleaccount_circleAudri
603.33 8 testplaying
Use Level 0 I-class destroyers with Akatsuki's climax combo pump to reverse anything your opponent plays and if not side attack with +2 souls. Go Sink with Hoppo to destroy their critical Lv0s and wreck havoc.
check_circleaccount_circleAudri
266.69 8 testplaying 【5-1】 10 participants
Using some great German Engineering to dominate the stage. Hand plus combos at Lv1 and Lv2 should have you set up with what you need at any time.
check_circleaccount_circleAudri
277.11 5 testplaying
Formula trait deck built to get the most out of the Formula trait synergy.
check_circleaccount_circleAudri
193.28 4 testplaying
Adding a Mocha end game to the HHW engine.
check_circleaccount_circleAudri
784.56 6 testplaying
Roselia theme deck designed to use the phone shy event to it's fullest potential
check_circleaccount_circleAudri
560.26 4 testplaying
Standbye in beaters
check_circleaccount_circleAudri
257.52 4 testplaying
Time to tap into the beat of the stars with this fun deck built around using the Star Beat combo.
check_circleaccount_circleAudri
577.59 12 testplaying
favorite
A Saaya Yamabuki waifu deck. Built on the Illiana WS Gang's waifu deck rules that allows 4x non level three character card that is not the choice character. The big changes from the first one is the addition of some promo cards to spice up the lv0 game a bit.
check_circleaccount_circleAudri
13 testplaying
check_circleaccount_circleAudri
659.95 34 testplaying
Get all 4 color to build huge walls.
check_circleaccount_circleAudri
383.65 15 testplaying
Red and blue deck to see how early you can get in the Hayate top checker to minimize damage. Original concept by Bren and Devon from Vancover.
check_circleaccount_circleAudri
224.95 23 testplaying